叽哩叽哩游戏网ACG(G站)

《生化变种 BIOMUTANT》中文版百度云迅雷下载v1.5

叽哩叽哩单机游戏 AL6

游戏介绍:

《生化变种 BIOMUTANT》是由Experiment 101制作的一款未来末日背景的开放世界动作RPG。游戏发行商THQ曾经发行过《暗黑血统》这样的大作,因此本作的质量可以说是相当令人放心了。游戏有着独特的武术风格的战斗系统,你能够选择近战或者射击玩法,也能够通过变异能力提高你的战斗力。玩家将在这个广阔的世界中任意探索,《生化变种》号称是设定在奇幻世界中的功夫武侠作品,玩将探索发现各种神奇动物、派系势力和光怪陆离的世界,玩家的目标就是要保护这个世界中的生命之树,在游戏中通过各种选择,玩家将会打出“好”结局,如果没有及时消灭摧毁树根的怪物,那么最后玩家就会得到悲惨结局。喜欢的话赶快来叽哩叽哩下载吧!

49ad4f0f4200a8a3de092dceed5a0050.jpg

游戏特色:

  • 不一样的第三人称战斗
    武术风格战斗系统将最大程度的解放你在行动与灵巧上的限制,让你在使用射击,近战,突变能力时依然自由灵动。玩家在游戏进程中不断地从师傅那里学习新的功夫招式,丰富自己的作战本领,战斗永远不会无聊。
  • “进化”出自己的游戏玩法
    你可以编译自己的基因架构来改变自己的样貌和玩法。当然这也会影响你自己的属性值,不仅如此,暴露在生化污染之下将会导致基因突变,演化出新的能力,比如龟甲形,粘液泡等能力;当暴露在旧世界能源的辐射之下,它将影响你的头脑与心智并解锁超能力突变,比如念动力,浮空以及更多样化的能力。
  • 制造物品的新高度
    你可以自由的打造各种武器。混合搭配部件来制造属于你自己的单手、双手、斩击、粉碎等近战武器,又或者左轮、步枪、霰弹枪等远程武器以及各种各样的改造装置,像是木塞钻,电池驱动的电锯与生化污染瓶,尽情的将这些加入自己的军械库吧。你甚至能碰到一些角色愿意为你打造一些特别酷的小玩意,像是生化翼,跳跃背包,甚至改造你自己的自动机——废品玩具伴侣!
  • 穿上装备冒险吧
    你可以自由的装备自己的角色。不仅限于自己打造的武器,包括你所穿装备的种类。穿上防毒面具和氧气瓶探索死亡禁区,穿上隔温服在低温区冒险或者穿上防御装备与生化污染怪物作战,这一切都可以自由选择。
  • 在充满活力的开放世界中生存
    你可以自由的探索这个世界,通过步行,机甲,水上摩托车,气球或者地域独特的坐骑来寻找世界的秘密。探索凋零的荒野,游荡于地下世界的管道与地堡,攀登世界之巅或是遨游于海岛之间。在这充满活力的缤纷世界里有着层层秘密值得去发现,神秘的未知值得去探索,神奇的怪物需要去面对,还有许多奇葩的角色等你邂逅。
  • 不一般的故事不寻常的结局。
    在这末日来临之际,你的行动将对故事的展开起着重大作用。一场瘟疫正在席卷大地,生命之树也在枯萎凋零,部族之间分崩离析,需要一位强者将他们统一亦或是将他们毁灭……
    叙事者将会讲述你旅途的每一步并引导你探索整个世界。但只有你自己的行动才能决定你故事的结局。

最低配置:
需要 64 位处理器和操作系统
操作系统: Windows 7/8.1/10 (64 bit)
处理器: AMD FX-8350 or Intel Core i5-4690K or newer running at 3.5 GHz or higher
内存: 8 GB RAM
显卡: 4 GB Direct3D 11 capable video card – GeForce GTX 960 or Radeon R9 380
DirectX 版本: 11
存储空间: 需要 25 GB 可用空间
声卡: Integrated or dedicated DirectX 9 compatible soundcard
附注事项: Keyboard, mouse and an internet connection for Steam.
推荐配置:
需要 64 位处理器和操作系统
操作系统: Windows 10 (64bit)
处理器: AMD Ryzen 5 1600 or Intel Core i7-6700K or newer running at 3.2 GHz or higher
内存: 16 GB RAM
显卡: 6 GB Direct3D 11 capable video card – GeForce GTX 1660Ti or Radeon RX 590
DirectX 版本: 11
存储空间: 需要 25 GB 可用空间
声卡: Integrated or dedicated DirectX 9 compatible soundcard
附注事项: Keyboard, mouse and an internet connection for Steam
游戏视频:

游戏截图:

798fd9d1ef054ff03e10505cf53bab4f.jpg
3d7d13a41e0c75a2c0f479980dd7b631.jpg
9f6aafda43839ea4695c573f248bfc4f.jpg
3aef3f894f95d9e9814d7dba5536f67a.jpg
2e72e632c1737d765d2f8f829187e2bd.jpg
d408788546ad8a83b28f191eb7141a47.jpg

说明:winRAR解压,安装游戏记得全英文路径,关杀毒软件哦。
steam:https://store.steampowered.com/app/597820/BIOMUTANT/

发行日期:2021年5月26日

定期更新 已发布 6月18日周五 BIOMUTANT Post-release Patch 1.5 18/06/2021

Here is the full changelog for the patch that we just launched, the entire patch will roll out on PC first and then Consoles as soon as possible, will ofc give an update when it is launched there.
As always do feel free to come to discuss these changes on the official discord here – Biomutant discord
PC Specific
● Added “Field of View Type” setting for selecting between horizontal and vertical Field of View. Vertical Field of View is useful when using a wider monitor to get the correct aspect ratio. By default, the Field of View is set to be horizontal.
● Fixed crash when temporarily losing contact with the GPU.
Progression
● Increased level cap from 50 to 100.
Items & Loot
In order to improve the looting experience, we’ve tweaked how the loot generation works to reduce duplicate items and improve variety. We have also added several new items which have higher stats than their lower rarity counterparts. This means that an item found with a certain rarity can also be found later with a higher rarity and much improved stats.
And to top it off we have also added a much-requested scrap action to the loot screen, which should reduce time spent cleaning up the inventory.
● Added more superb loot variations.
● Added higher tier relic and legendary weapon parts that will start dropping at level 50.
● Updated loot generation to provide more variation and less duplicate items.
● Added scrap action to loot screen.
● Added settings for hiding or showing head items.
● Increased damage of later tribe weapons to better fit player level and gear.
● Removed addon slots from special gear that can’t be scrapped, lost or crafted with.
● Fixed issue which allowed an unlimited material supply to be gained from crafting.
● Fixed Missile Cloud to correctly fire on every fourth shot during Rapid Shot in Super
Wushu.
● Updated Saw Blades to have a lower spread, higher velocity and correct pierce through enemy behavior.
● Fixed Pichu Nanchuk being hidden in inspect mode.
● Fixed issue where it was possible to equip another one-handed weapon when the Pichu Nanchuk was already equipped.
● Fixed issue which caused Valve addon to have higher stats than intended.
● Reduced resistance values for Ancient Pants to make other gear more viable.
● Fixed favorite consumables quick menu being scrambled when there are no free slots available.
● Fixed Automaton Health Injector cooldown being reset when using Automaton Boost resulting in Automaton Health Injector only being refilled after resting.
Settings
● Added “HUD > Mode” setting where it’s possible to select either “ALWAYS SHOW” or “DYNAMIC”. Selecting the “DYNAMIC” option hides the persistent UI elements after a while outside combat. When “DYNAMIC” is selected the player can open either menu or quick menu for the UI elements to show up temporarily. By default, the old “ALWAYS SHOW” behavior is selected.
● Added “Quick Menu Toggle” accessibility setting. When enabled the player isn’t required to hold down the corresponding input to open the quick menus in order to e.g. use a consumable or swap weapons. Instead, the quick menus will open and close by tapping the corresponding button.
Dialogue & Narrator
● Changed so the “Just a few moves left… make them count.” narration is played with a chance after the first time.
● Fixed issue where the Conscience voice over was disabled when using the setting “DIALOGUES > Narrator”.
● Fixed issue where Conscience characters would perform their animations in slow motion.
● Fixed first narrator voice line after character presentation in child village not playing when gibberish was disabled.
● Fixed dev-marker erroneously appearing in Popsi’s dialogue text.
Combat
● Added optional Lock-on targeting for melee combat.
● Added attack animation-canceling to certain moves by using dodge.
● Added ability for smaller enemies to throw rocks at the player when mounted.
● Added chance for the player to be knocked off their mount when hit.
● Added fleeing behavior to player mounts when in combat.
● Tweaked the Porky Puff double-boulder throw attack. Now it’s possible to dodge the second rock after being hit by the first one.
● Fixed issue where the player could get stuck in grab animations.
● Fixed Invincibility perk damage multiplier.
● Fixed Stimulus perk damage multiplier.
● Fixed cases where Airstrike would sometimes miss when using Klonkfist.
● Fixed jump attack preventing ranged attacks while airstriking.
● Fixed Rad Wisps being spawned while in menus.
● Fixed Lupa-Lupin camp intro cinematic being played when in combat
● Fixed issue where escorted characters were attempting to target already defeated enemies.
● Fixed issue which caused Pichu goons to only use kick attacks. Now they use their Pichu Nanchuks properly.
● Fixed issue where rocks thrown using Telekinesis would not deal damage.
● Fixed critical hits from abilities not showing red damage numbers.
User Interface
● Added indicators for completed area objectives on the Map.
● Added pinned indicator to items used in outfits.
● Fixed equipped indicator showing incorrect item after selling another item.
● Added paused playtime when in the system menu or when the game is deactivated.
● Added initial quest tab selection which opens either “Main” or “Side” quest tab based on the tracked quest.
● Fixed overlapping UI when changing tab directly after fast travel.
● Updated the transport menu with smoother transitions and removed the camera fades in-between selections.
● Fixed issue where pressing the map button would not close the map and bring you back to the game.
● Fixed percent stats not being capped at 100%.
● Fixed XP bar not being hidden when at max level.
Quests
● Fixed MkTon sometimes not spawning when talking to Gizmo.
● Fixed “Lupa-Lupin’s Lair” not being completable after loading a save.
● Fixed issue where bandit camp quests sometimes would not be completed.
● Fixed issue where bandit camp captains sometimes would not spawn.
● Fixed issue where Lotus Captain quest could be given multiple times which prevented consecutive quest copies from being completed.
● Fixed issue where defeating Bompa Bonker before starting the corresponding quest would prevent the player from completing the quest after saving and loading.
● Fixed issue where some unique quest rewards did not get correct Material and Quality, resulting in them sometimes not having correct stats.
● Fixed puzzles being usable through walls using Klonkfist.
● Fixed issue where the player could change the allied tribe after meeting with either Gizmo, Goop, Whiz or Noko although the first outpost hadn’t been captured.
● Fixed Batnam-nam being able to receive player damage.
● Fixed “Eyes on the Prize” which couldn’t be completed after loading a save game.
● Fixed issue where the player could get stuck during an outpost capture when using the Klonkfist on the oil tanks.
● Fixed issue where the player was able to interact with a certain Lumen Shrine during combat.
● Fixed issue where all rival tribe weapons were not claimable when using tribewar shortcut.
New Game+
● Added modifiers which somewhat increase the difficulty after starting a NG+ game and also additionally for each new subsequent NG+ loop.
● Fixed Aura score not being reset when starting a NG+ game.
● Fixed Plank Resources being reset when starting a NG+ game.
World
● Added respawning enemies to some areas.
● Increased spawn rate for random encounters.
● Moved wrecked-ship to the correct Map location.
● Fixed Bio Nucleus 6D area objectives not being completable.
● Removed locked door blocking access to area objectives in Bangshelter 9H.
● Fixed a car that couldn’t be looted in Bangshelter 3J.
● Fixed a door in Bangshelter 2G so the Anti-Radiation suit can be received.
Crash Fixes
● Fixed crash when a character receives damage.
● Fixed crash when player is forced to exit the MkTon.
● Fixed crash when player climbs up on an enemy.
● Fixed crash when launching towards an enemy.
● Fixed crash with narrator commentary.
Miscellaneous
● Fixed appearance not being reset when reverting character mutation changes.
● Fixed issue causing the player to take hazard damage while appearing to have maximum resistance.
● Removed bright spots from the post process that were always visible.
● Fixed missing “EXTREME” label on extreme difficulty save files.
● Fixed issue where Brogg could choke on Gullblimp and cause the player to become stuck.
● Fixed issue which allowed Fungi to be spawned on oil.
● Fixed some attack sounds having incorrect volume.
● Increased free-fall duration needed for mounts and the player to trigger a hard landing.
● Fixed jitter during mounting animation.
● Fixed issue where the MkTon door at gizmo sometimes would be incorrectly closed.
● Fixed issue where reload animations would trigger and conflict during cinematics.
● Fixed issue where an incorrect prompt was shown when using the Klonkfist on moth nests.

常见游戏安装错误解决方法:
1、报错缺少DLL文件。安装系统常用运行库https://www.lanzoux.com/b0bwqvazg密码:dkw8
2、双击程序没反应。文件夹不要有中文例如D:\BaiduNetdiskDownload\生化危机重制版,后面中文路径改成英文
3、出现启动Steam程序。免DVD补丁未起作用,解压时关闭杀毒软件,防止误杀。
CODEX/PLAZA镜像版游戏怎么安装?镜像游戏怎么改中文?https://www.jiligamefun.com/310833.html
资源来自于网络,版权属于作者,仅供交流学习,严禁用于商业用途,请于24小时内删除!如喜欢,请支持正版。
网盘/磁力链接已被隐藏,请根据提示用微信扫码获取

叽哩酱此处内容已经被作者隐藏,请输入验证码查看内容
验证码:
请关注本站微信公众号,回复“网站验证码”,获取验证码。在微信里搜索“叽哩酱”或者“jlj22336”或者微信扫描右侧二维码都可以关注本站微信公众号。
版权所有 © 叽哩叽哩 本站不提供任何视听上传与资源下载服务,所有内容均来自网络资源分享站点所提供的公开引用资源 |内容违规侵权投诉邮箱: jiligamefun@gmail.com 资源来自网络,如有侵权24小时内删除 |2021 |
特别感谢Carseason为本站设计CSS样式