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《开拓者:拥王者 Pathfinder: Kingmaker》中文版百度云迅雷下载v2.1.4

叽哩叽哩单机游戏 AL6

游戏介绍:

《开拓者:拥王者 Pathfinder: Kingmaker》是一款奠基于《开拓者》奇幻世界设定、采用等距视角且基于团队的电脑角色扮演游戏。透过这款受到《博得之门》、《辐射》1与2、《奥秘:蒸汽与魔法》等作品启发的游戏,尽情享受经典的角色扮演游戏体验。

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游戏特色:

探索失窃之地,即一个几世纪以来一直备受争议的地区。数百个王国曾经在这片土地上起起落落,现在是时候让您做下自己的专属标记了 – 通过建立自己的王国!因此,您需要征服严酷的荒野、敌对国家的威胁以及来自法庭的挑战,才能够生存下来。
您可以使用一系列的等级和权利,包括专业原型、强大奥术和神圣法术,以及选择多种等级能力、技能和专长,来定制自己的角色。《开拓者》允许玩家创造出既适合自己游戏风格又符合自己个性特征的主人公(或反派角色)。
您将邂逅各种同伴和NPCs,包括开拓者设置中的标志性人物。您需要决定相信谁、仔细观察谁,因为每个同伴都有一个与您不同的日程、路线和目标。您的旅程将成为他们的旅程,而您将帮助他们塑造当下和未来的生活。
征服新的地区,宣告它们归您所有,在荒野上创造自己的王国。虽然经典的地牢爬行和探索依然是此次冒险的核心,但外交、政治和王国发展也是挑战的一部分。请在探索古墓和废墟时,以及在法庭上处理政治事务时,好好选择您的盟友,并与其保持密切的关系。
您的王国是对您自己在游戏中的角色和选择的反映。它是由您的联盟、盟友以及您对人民的领导能力塑造而成的活生生的东西。你的王国不仅可以扩张,使您能够开疆扩地建立新的城镇和社区一展才华,而且首都城市也会按照您作出的决定、政策、乃至你所选择的盟友而改变。当王国发展壮大后,一些派系和邻国会前来寻求帮助并考验你的实力。
探索 – 征服 – 统治!

最低配置:
需要 64 位处理器和操作系统
操作系统: Windows 7 64-bit or newer
处理器: Intel Celeron 1037U @ 1.80GHz
内存: 4 GB RAM
显卡: Intel HD Graphics 3000
存储空间: 需要 30 GB 可用空间
声卡: DirectX Compatible Sound Card
推荐配置:
需要 64 位处理器和操作系统
操作系统: Windows 7 64-bit or newer
处理器: Intel Core i7 CPU 920 @ 2.67GHz
内存: 8 GB RAM
显卡: ATI Radeon HD 5770 or NVIDIA GeForce GTX 960M
存储空间: 需要 30 GB 可用空间
声卡: DirectX Compatible Sound Card
游戏视频:

游戏截图:

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说明:winRAR解压,安装游戏记得全英文路径,关杀毒软件哦。

steam:https://store.steampowered.com/app/640820/Pathfinder_Kingmaker__Enhanced_Edition/

小型更新 来自:Pathfinder: Kingmaker 已发布 9月24日周四 Update 2.1.4 – September 24,2020

Please be aware of plot spoilers in the description below!

Areas
  • Fixed the issue due to which moving from one zone to another with a large party (20+) could result in the game crash.
  • Fixed the issues with the characters’ movement at the Capital Square.
  • It was impossible to attack Kobold Artist at the troll’s lair. Resolution: fixed.
  • Fixed the issue due to which it was possible to talk to the inquisitor at the Secluded Lodge only once.
Quests

 

  • Fixed the issue due to which the final boss failed to appear at the end of the Varnhold’s Lot campaign.
  • The event with Sartayne (Nazrielle’s apprentice and royal advisor) in the throne room worked incorrectly. Resolution: fixed.
Classes & Mechanics
  • Fixed the issue due to which Peridot Wyvern became uncontrollable.
  • Fixed the issue due to which pets became uncontrollable after the companions’ duels.
  • Fixed an issue due to which ghosts couldn’t do anything.
  • The boggard’s Terrifying Croak had no Fear descriptor, that’s why bonuses to saving throws against fear were not applied. Resolution: fixed. Terrifying Croak now has the Fear descriptor.
  • The nereid’s aura was multiplied if characters succeeded at saving throws against her.
  • Mimic’s Adhesive Entanglement had no description. Resolution: fixed. Adhesive Entanglement now has the Entangle description.
  • Spectres received the halved damage from the Unholy, Positive, and Negative Energy effects. Resolution: fixed. Now Spectres receive the correct amount of damage from spells and abilities with the Unholy, Positive, and Negative Energy descriptors.
  • Lingering Performance didn’t take into account the time left until the end of the current round. Resolution: fixed.
  • Bardic Knowledge didn’t allow the bard to make Knowledge skill checks untrained. Resolution: fixed.
  • A druid in the Shambling Mound shape with the Natural Spell feat couldn’t use any abilities or spells. Resolution: fixed.
  • Wild Shape (Smilodon) had an incorrect damage description for attacks. Resolution: fixed.
  • Wild Shape (Bear) bear had 1d4 damage on attacks instead of the intended 1d6. Resolution: fixed. Now bear attacks have 1d6 damage.
  • The monk’s Style Strike turned off after every rest. Resolution: fixed.
  • The sage sorcerer’s Arcane Bolt ability now correctly works with sneak attacks and feats affecting rays.
  • The Metakinetic Master ability no longer creates the second ability in the ability list with a wrong burn cost.
  • The slayer’s Studied Target ability used on party characters failed to end. Resolution: fixed. Now it stops working after resting.
  • Several rogue characters no longer disable each other’s Debilitating Injury spells.
  • The Mage Armor spell failed to protect from incorporeal touch attacks. Resolution: fixed. Mage Armor now provides 4 AC bonus against incorporeal touch attacks.
  • Shroud of Water and several other abilities could sometimes turn off. Resolution: fixed.
  • Tristian’s Angelic Form used a standard action instead of a move action. Resolution: fixed. It now spends a move action.
  • Hellfire Ray was displayed twice in the level up spell selection window for wizards and sorcerers. Resolution: fixed.
  • Freedom of Movement now correctly works on all movement-impairing effects of the Tar Pool spell.
  • True Seeing now correctly allows you to ignore different concealment effects, such as Displacement and Blur.
  • Arcane Strike worked incorrectly in turn-based mode. Resolution: fixed.
  • The performance has been slightly improved, namely, when using a large number of long-lasting AoE effects (auras, Cloudkill and so on).
  • After you created a mercenary, some alignment-restricted spells could become unavailable even if the alignment was selected correctly. Resolution: fixed.
  • In turn-based mode, effects on enemies could last longer than intended; effects on any characters could last 1 turn less than intended; effects during their last active turn could be visible on the characters’ portraits but they were not visible using Inspect and on the character’s screen. Resolution: fixed.
  • Commands given during the cutscenes played in turn-based mode could be interrupted by the combat logic, which resulted in the cutscene issues. Resolution: fixed.
Items
  • Bracers of Armor failed to protect from incorporeal touch attacks. Resolution: fixed. Bracers of Armor now provide a bonus against incorporeal touch attacks.
  • Instead of applying one of the three effects at random, the Black Star starknife applied all three at the same time.
User Interface
  • It was impossible to close the message box with congratulations on completing the Varnhold’s Lot campaign. Resolution: fixed.
  • The UI could sometimes work incorrectly if you opened and closed the spellbook quickly on the spell selection page during the level-up or character generation. Resolution: fixed.
  • If you increased a character’s level and then moved to another location sometimes the class selection page worked incorrectly for another character. Resolution: fixed.

[list]

Miscellaneous
  • Fixed the issue due to which the game sometimes couldn’t be saved at the end of the Varnhold’s Lot campaign.

A friendly reminder: while we deeply admire the contribution that mod authors make to our game, we would like you to remember that running custom modifications can lead to unexpected bugs and crashes. Unfortunately, if you encounter any issues while playing with mods, our team will not be able to help you. If this happens, please report these issues to the mod’s original creator. Also, remember that after each game update, there is a high probability of previously installed mods not functioning properly. If you wish to play with mods anyway, disabling auto-updates might prevent your save files from becoming corrupted.

系统常用运行库https://www.lanzoux.com/b0bwqvazg密码:dkw8
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